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"Abyss Of Pandemonium" Mission Pack for Quake © 1997-2005 Impel Development Team
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Alex "Cybermind" Redman
Biz, Game Core Design, Programmer
Weapons Design, Sound Effects
cybermind@planetquake.com
or realalexpc@yahoo.ca

Aj "Crazed Fan" Greenlee
Game Core Design, Concept Originator

Ryan "Gribe" Mallen
Game Core Design, Lead Programmer, QA

Jamie "Sylvan Elf" Wood
Senior Programmer, Game Core Design 

Cayenne "X" Mandua
Lead Modeller, Creature Development

Jeramy "Agent" Cooke
Modeller, Texture Design

Hannu "Falconna" Hurme
Level Designs

Juha "PsychoDad" Koiste
Gameflow, Level Designs

Darren "Tremor" Nuckolls
Original Musical Soundtracks

Marcus "Mexx" Dromowicz
Gameflow, Level Designs

Jim Hendrickson
Gameflow, Level Designs

Kaspar Loit
Texture Designs

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Special thanks to Contributors:
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Peter "Gwai" Frain
Dark Knight, Grenling Voices

Lina "Wren" Valenti
Field Generator, Laser System Voices

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Special thanks to Other Friends:
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Stuart "Howard" Bennett
Avery Barnett
Kevin Hansen

and all the guys at the following Quake news sites:

www.psychogamer.com, www.voodooextreme.com,
www.planetquake.com, www.webwarriorz.com,
www.stomped.com and Nakedman's TC List

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Special thanks to id Software:
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Biz:
Todd Hollenshead, Donna Jackson, Barrett Alexander 

Programming:
John Carmack, Michael Abrash, John Cash

Game Core Design: 
Sandy Petersen, American McGee, Tim Willits

Art:
Adrian Carmack, Kevin Cloud, Paul Steed

For creating the game we love.

Quake ® is a registered trademark of Id Software, Inc.
All other trademarks are of their respective owners.
All rights reserved.
