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According to the storyline for Scourge of Armagon, this creature is the general of Quake's forces, planning to invade Earth via a portal known as the 'Rift'. Physically, Armagon resembles a giant Gremlin with cybernetic legs and a combined Rocket Launcher/Laser Cannon for arms. This gives the creature an appearance not unlike the Cyberdemon from Doom and the Strogg in Quake II.

Armagon is the final boss of the first Quake mission pack, Scourge of Armagon. He takes the appearance of a Gremlin which has been heavily modified with powerful weapons and robotic legs (not so different to the Strogg from Quake II who modify life forms with cybernetic enhancements to make them stronger in battle). These enhancements give Armagon the weapon capabilities the likes which have not be seen before in Quake. His mechanical legs give him great speed, allowing Armagon is outrun the player, easily closing the gap between the two.

Armagon replaced Shub-Niggurath as the leader of the demons of Quake when Shub-Niggurath was killed by the player. Armagon's master plan is to open the rift to destroy all life of Earth. It is the player's mission in
Scourge of Armagon to defeat Armagon and close the rift.

2x Arm Mounted Laser Cannon: Similar to the Laser Cannon that the player uses except its rate of fire is serverly
decreased and thus, this attack is not really a threat, its only real purpose is to bounce off walls and hit the player hiding
behind the pillar. Compared to his Rocket Launchers, Armagon's Laser Cannon is really only to do small easy damage
when the Rocket Launcher is no use. Each shot with the Laser Cannon does 18 damage, which is doubled to 36 damage
when he uses both, and can fire at such speed that the player can loose 100 health in two to three seconds if he is caught
in the fire.

2x Arm Mounted Rocket Launcher: Armagon is notable as being the only enemy in Quake that uses the Rocket
Launcher and not only that, he has two of them and can fire them in very quick succession, with a firing rate rival to the
Nail Gun. Armagon is also very accurate with them and because of this, it is almost suicidal to confront Armagon is open
ground, meaning it is vital to make good use of the cover provided by the pillars that surround Armagon's Lair. It is
possible to get Armagon to start his Rocket attack and then quickly hide behind the pillar and force Armagon to attack
the pillar, hurting him self if he is closer enough. Each shot of the Rocket Launcher does 105 damage, which is doubled
to 210 damage when he uses both, and can fire at such speeds that he player can be killed outright even if he/she has
full armour and picked up the Mega-health. With such power, accuracy and speed, Armagon can deal 630 damage in a
single second. This makes it clear why facing Armagon in open ground is an almost impossible feat.


"Easy to kill, and they tote shotgun shells. It's like a little Christmas each time you blow a Grunt away!"
— Quake 1 Manual

  • Name: Armagon;
  • Health: 3450;
  • Attack: Fires with his wepons, rockets, lasers etc...;
  • Information: Armagon is the final boss of the first Quake mission pack, Scourge of Armagon;
  • File Position: Quake/Hipnotic/progs/armabody.mdl, Quake/Hipnotic/progs/armalegs.mdl;

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